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Troop Cards

Mega Knight

“He lands with the force of 1,000 mustaches, then jumps from one foe to the next dealing huge area damage. Stand aside!” The Mega Knight will be unlocked from Hog Mountain (Arena 10) or a Legendary Chest. He is an area damage, ground, melee troop with very high hitpoints and moderate damage output. He deals …

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Flying Machine

“The Master Builder has sent his first contraption to the Arena! It’s a fast and fun flying machine, but fragile!” The Flying Machine is a single-target flying, ranged troop with moderate hitpoints and damage output. The Flying Machine costs 4 Elixir to deploy. Cost Hit Speed Speed Deploy Time Range …

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Skeleton Barrel

“It’s like a Skeleton party in the sky, until all the balloons pop… then it’s a Skeleton party on the ground!” The Skeleton Barrel is a flying, building-targeting troop that drops skeletons once it is destroyed or reaches a building. It can only damage buildings once, similar to the Battle …

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Cannon Cart

“A Cannon on wheels?! Bet they won’t see that coming! Once you break its shield, it becomes a Cannon not on wheels.” The Cannon Cart is unlocked from Hog Mountain (Arena 10). The Cannon Cart is a single-target, medium-ranged troop with moderate hitpoints and damage output. Half of its health comes from the …

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Bandit

“The Bandit dashes to her target and delivers an extra big hit! While dashing, she can’t be touched. The mask keeps her identity safe… and gives her bonus cool points!” The Bandit is unlocked from the Jungle Arena (Arena 9). She is a troop that has the ability to dash …

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Night Witch

“Summons Bats to do her bidding, even after death! And if you get too close, she isn’t afraid of pitching in with her mean-looking battle staff.” The Night Witch will be unlocked from Frozen Peak (Arena 8). She is a single-target melee troop with moderate hitpoints and high damage. She …

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Bats

“Five tiny flying creatures with big ears. Having big ears doesn’t mean they’ll listen when asked to stop attacking you.” Bats will be unlockable from Frozen Peak (Arena 8). It spawns five single-target, melee Bats with very low hitpoints and damage. They are the same as those spawned by the …

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Battle Ram

“Two Barbarians holding a log charge at the nearest building, dealing significant damage if they connect; then they go to town with their swords!” The Battle Ram is unlocked from the Builder’s Workshop (Arena 6). It is a single-target, melee troop with both moderate hitpoints and damage. It targets buildings over other …

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Electro Wizard

“He lands with a “POW!”, stunning nearby enemies, and continues to show off by Zapping two at a time! His favorite movie is T2.” The Electro Wizard is unlocked in the Royal Arena (Arena 7). He is a double-target, ranged troop with moderate hitpoints and damage. His attacks briefly stun …

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Executioner

“He throws his axe like a boomerang, striking all enemies on the way out AND back. It’s a miracle he doesn’t lose his arm.” The Executioner is unlocked from the Jungle Arena (Arena 9). He is an area damage, ranged troop with high hitpoints and moderate damage. He throws his axe …

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