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Common

Rascals

“Spawns a mischievous trio of Rascals! The boy takes the lead, while the girls pelt enemies from behind… with slingshots full of Double Trouble Gum!” The Rascals card is unlocked from the Jungle Arena (Arena 9). It spawns a single-target, melee Rascal Boy with moderate hitpoints and damage and two single-target, …

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Royal Recruits

“Deploys a line of recruits armed with spears, shield and wooden buckets. They dream of ponies and one day wearing metal buckets.” The Royal Recruits card is unlocked from the Royal Arena (Arena 7). It spawns six single-target, melee-ranged troops with medium hitpoints and damage and shields in addition to their normal …

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Skeleton Barrel

“It’s like a Skeleton party in the sky, until all the balloons pop… then it’s a Skeleton party on the ground!” The Skeleton Barrel card will be unlocked from Builders Workshop (Arena 6). The Skeleton Barrel is a flying, building-targeting troop that drops a group of skeletons once it is destroyed or reaches …

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Bats

“Five tiny flying creatures with big ears. Having big ears doesn’t mean they’ll listen when asked to stop attacking you.” The Bats card is unlocked from Frozen Peak (Arena 8). It spawns five single-target, melee Bats with very low hitpoints and damage. They are the same as those spawned by the Night …

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Goblin Gang

“Spawns six Goblins – three with knives, three with spears – at a discounted Elixir cost. It’s like a Goblin Value Pack!” The Goblin Gang is unlocked from the Jungle Arena (Arena 9). It spawns 6 single-target troops, 3 ranged and 3 melee (Spear Goblins and Goblins, respectively). A Goblin …

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Elite Barbarians

“Spawns a pair of leveled up Barbarians. They’re like regular Barbarians, only harder, better, faster and stronger.” The Elite Barbarians are unlocked from the Royal Arena (Arena 7). It spawns two single-target, melee, stronger, faster Barbarians with high hitpoints and very high damage. An Elite Barbarians card costs 6 Elixir to deploy. Since …

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Ice Spirit

“The Miner can burrow his way underground and appear anywhere in the Arena. It’s not magic, it’s a shovel.” The Ice Spirit is unlocked from the Frozen Peak (Arena 8). It is an area damage, short ranged troop with low hitpoints and damage. An Ice Spirit card costs 1 Elixir …

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Fire Spirits

“These three Fire Spirits are on a kamikaze mission to give you a warm hug. It’d be adorable if they weren’t on fire.” The Fire Spirits card is unlocked from the Spell Valley (Arena 5). It spawns three area damage, short-ranged Fire Spirits with low hitpoints and moderate damage. A Fire …

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Royal Giant

“Sighting his massive cannon at enemy buildings, the Royal Giant comes in like a wrecking ball.” The Royal Giant is unlocked from the Royal Arena (Arena 7). He is a building targeting, long-range troop with high hitpoints and moderate damage. The Royal Giant costs 6 Elixir to deploy. Its appearance is similar to that of …

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Minion Horde

“Six fast, unarmored flying attackers. Three’s a crowd, six is an horde!” The Minion Horde is unlocked from the P.E.K.K.A’s Playhouse (Arena 4). It spawns six single-target, short-ranged, flying Minions with low hitpoints and moderate damage. A Minion Horde card costs 5 Elixir to deploy. The Minion Horde is mainly used to defend …

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