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Spell Cards

Heal

“Heal your troops to keep them in the fight! Friendly troops are healed over time while in the target area. Doesn’t affect buildings.” The Heal is a spell that is unlocked in Hog Mountain (Arena 10). As the name suggests, it heals friendly troops. The Heal heals your units every …

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Clone

“Duplicates all friendly troops in the target area. Cloned troops are fragile, but pack the same punch as the original! Doesn’t affect buildings.” Clone is unlocked from the Frozen Peak (Arena 8). As stated by its name, it is a spell that clones troops. However, cloned units only have one …

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Tornado

“Drags enemy troops to the center of the Tornado while dealing damage over time. Doesn’t affect buildings.” The Tornado is unlocked from Builder’s Workshop (Arena 6). It is an area damage spell with a wide radius and moderate damage. A Tornado card costs 3 Elixir to cast. It pulls troops towards …

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Graveyard

“Unearths a gang of Skeletons anywhere in the Arena. Spooky!” The Graveyard is unlocked from the Spell Valley (Arena 5) or a Legendary Chest. It is a spell with a wide radius that spawns 16 Skeletons. The Skeletons appear one by one in random positions within the spell’s radius. The Graveyard can be placed anywhere in …

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The Log

“A spilt bottle of Rage turned an innocent tree trunk into ‘The Log’. Now, it seeks revenge by crushing anything in its path!” The Log is unlocked from the Builder’s Workshop (Arena 6). It is an area damage spell with a wide radius and medium damage. The Log card costs 2 …

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Poison

“Covers the target area in a sticky toxin, damaging and slowing down troops and buildings. Remember: solvent abuse can kill!” The Poison is unlocked from the Spell Valley (Arena 5). It is an area damage spell with a fairly wide radius and moderate damage. It creates a circular area in …

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Mirror

“Mirrors your last card played for +1 Elixir” The Mirror is unlocked from the Spell Valley (Arena 5). It is a spell that repeats your last card played for 1 extra Elixir, as the description states. The level of the copied card depends on the level of the Mirror. When …

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Zap

“Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers” The Zap is unlocked from the Spell Valley (Arena 5). It is an area damage spell with a medium radius and low damage. A Zap card costs 2 Elixir to cast. When used, this spell can stun enemies …

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Freeze

“Freezes troops and buildings, making them uable to move or attack. Everybody chill.” The Freeze is unlocked from the P.E.K.K.A’s Playhouse (Arena 4). It is a spell that prevents all enemy units and buildings inside its radius that were placed before the Freeze from moving or attacking. A Freeze card costs …

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Rage

“Increases troop movement and attack speed by 35%. Troop buildings and summoners deploy troop faster. Chaaarge!” The Rage is unlocked from the Barbarian Bowl (Arena 3). It is a spell that increases the attack speed and movement speed of troops and buildings in the spell’s area. A Rage card costs 3 Elixir to …

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